Mixed settings fix:
- RoundConfig carries a `pool` hint (quiz | image) per quiz round; lobby shows
a separate count for each selected sub-mode (Quiz, Images) and the blindtest
config — not just the quiz one
- server pool composes the queue per round's pool (quiz formats vs image_reveal),
in order; verified e2e (2 quiz + 2 images honored)
Awards:
- "⚡ Le plus rapide" — derived client-side from the speed bonus baked into
quiz/image points (points above the 100 base on correct answers)
Desktop restyle:
- room page gets an ambient halo background and a responsive container
(lobby max-w-3xl with a 2-column players|settings grid, game/end max-w-lg)
- game/end views widened to max-w-lg
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
- game:end now carries the played blindtest tracks (title/artist/youtubeId/
url/submittedByName); the end screen lists them as cards with a YouTube
open link so players can recover/export the songs
- who_added vote no longer lets you pick yourself (filtered out)
- home page: animated halo, floating geek emojis, springy gradient title,
hover/tap on buttons (Framer Motion) + Lucide icons
- lobby settings get Lucide icons (game type, quiz, blindtest mode, tracks,
start)
Verified e2e: game:end includes the track list with links.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Return to lobby (replay without recreating the room):
- lobby:return (host): reset to lobby, scores to 0, keep players + tracks
- client: end screen has "Rejouer" (host) + "Quitter"; store clears transient
game state whenever the room goes back to lobby
Contributor has nothing to input:
- round:start carries a private `mine: true` to the contributor only (via
RoundStart.secretPlayerId targeted emit); they're excluded from eligible
voters. Client shows a "fais-les se tromper" card instead of the vote form.
Editable track submission:
- submitTrack ack returns trackId + youtubeId; new blindtest:removeTrack
- lobby shows submitted tracks as cards (YouTube thumbnail + title) with delete
Verified e2e (3 players): add/remove, private mine flag, return-to-lobby reset.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Revert the DJ change: the DJ is again a neutral player (never the track's
contributor), broadcast to all and counted as an eligible voter (votes blind).
The contributor is a normal voter whose vote never scores on their own track;
they only earn the who_added/mixed misdirection bonus (+50 per wrong guess).
- engine: restore single round:start broadcast + DJ-included eligible voters
- blindtest-round: restore neutral pickDj; contributor may vote (ignored in
scoring) so the round can still end on "all voted"
- client: DJ controls + everyone (DJ included) votes; reveal message simplified
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
- DJ is now the track's contributor (controls their own song); their identity
is sent only to them so "who added" stays non-trivial. The contributor
doesn't vote and is excluded from the eligible-voters count.
- Scoring: the contributor earns nothing except in who_added/mixed, where they
get a misdirection bonus (50) per player who guesses the wrong adder.
- Blindtest (and mixed) require >= 3 connected players: lobby disables the
options with a hint, and game:start rejects with NEED_THREE.
- Player card is now 16:9 and full width — the video banner shows at reveal;
DJ gets a seek bar (current/duration) to jump anywhere, plus play/pause/restart.
- Mixed game order is shuffled (no predictable quiz/blindtest alternation).
Verified e2e (3 players): guard rejects at 2, DJ id hidden from others,
misdirection scoring correct. 23 tests pass.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>