AyoubBenziza
aae09961fa
chore(release): 0.1.3
...
"What's new" patch notes modal. See CHANGELOG.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-15 09:20:44 +02:00
AyoubBenziza
ea476da01e
chore(release): 0.1.2
...
Optional Umami analytics (env-driven). See CHANGELOG.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-15 08:51:41 +02:00
AyoubBenziza
7116d63c81
chore(release): 0.1.1
...
Playtest fixes (DB PG* connection, blindtest sound/vote-status/tracks, quiz
input reset, clock sync) and additions (DJ can be contributor, 90s blindtest,
volume control, theme switcher). See CHANGELOG.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-12 12:33:41 +02:00
AyoubBenziza
9a57536258
chore(release): 0.1.0 — Dokploy deployment, docs, versioning
...
- Dockerfiles: server (Bun, runs migrations then starts) and web (Vite build
served by nginx with SPA fallback); .dockerignore
- docker-compose.prod.yml (postgres + server + web) ready for Dokploy, with
uploads/pgdata volumes and .env.production.example
- README: deployment (Dokploy) + gitflow/versioning sections, Images mode, bots,
i18n; CHANGELOG.md
- bump packages to 0.1.0
Docker images built and validated end-to-end: server migrates + serves
/health + /api/categories; web serves the SPA with VITE_SERVER_URL baked in.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-11 20:33:02 +02:00
AyoubBenziza
9ed3b8a4cb
feat(server): generic game engine — GameRound interface + orchestration loop
...
- game/round.ts: GameRound contract (start/submitAnswer/reveal/score) +
RoundContext + RoomGameController (decouples room from engine)
- game/registry.ts: register/createRound — adding a mode = one registerRound
- game/engine.ts: server-authoritative orchestration. Per round:
start → broadcast round:start → wait (timer OR all eligible voted) →
reveal → apply score deltas → score:update; then game:end. DJ counts as
eligible voter; round ends on first condition met.
- handlers: game:start (host-only, validates rounds/modes) + round:vote
wired to the engine
- shared: add game:start client event
- engine.test.ts: covers both end conditions + voteAck (bun test)
- turbo/root: add test task
Roadmap V1 step 3. No UI yet — concrete quiz mode + client come in step 4.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-08 15:29:49 +02:00
AyoubBenziza
e7b2f46e81
feat: initial commit
2026-06-07 18:45:52 +02:00