feature/quiz-mode #4
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- store: boomKey counter + boom() action - Countdown fires boom() once when it reaches 0 (timer expiry only) - Boom component (portal to body) plays a fullscreen white flash + giant 💥 - rendered at RoomPage level, keyed by boomKey so it plays fully (independent of the countdown unmounting on reveal) and replays each round Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>