release/0.1.0 #18

Merged
ayoub merged 68 commits from release/0.1.0 into main 2026-06-11 18:36:42 +00:00
5 changed files with 139 additions and 31 deletions
Showing only changes of commit 47e5c2854e - Show all commits

View file

@ -178,6 +178,8 @@ export function GameEndView({ snapshot }: { snapshot: RoomSnapshot }) {
const [first, second, third] = ranked
const rest = ranked.slice(3)
const hasTracks = !!gameTracks && gameTracks.length > 0
const hasRecap = !!gameRecap && gameRecap.length > 0
return (
<div className="flex w-full flex-col items-center gap-6">
@ -256,15 +258,19 @@ export function GameEndView({ snapshot }: { snapshot: RoomSnapshot }) {
)}
</div>
{/* Détails (musiques + récap) côte à côte sur desktop. */}
{((gameTracks && gameTracks.length > 0) ||
(gameRecap && gameRecap.length > 0)) && (
<div className="grid w-full gap-6 md:grid-cols-2 md:items-start">
{gameTracks && gameTracks.length > 0 && (
<TracksRecap tracks={gameTracks} />
)}
{gameRecap && gameRecap.length > 0 && (
<RoundsRecap recap={gameRecap} nameOf={nameOf} playerId={playerId} />
{/* Détails : musiques + récap côte à côte sur desktop s'il y a les deux,
sinon une seule colonne centrée (sinon le récap se calait à gauche). */}
{(hasTracks || hasRecap) && (
<div
className={
hasTracks && hasRecap
? "grid w-full gap-6 md:grid-cols-2 md:items-start"
: "flex w-full max-w-xl flex-col gap-6"
}
>
{hasTracks && <TracksRecap tracks={gameTracks!} />}
{hasRecap && (
<RoundsRecap recap={gameRecap!} nameOf={nameOf} playerId={playerId} />
)}
</div>
)}

View file

@ -31,9 +31,16 @@ const MIX_LABELS: Record<MixMode, string> = {
blindtest: "Blindtest",
}
import { Button } from "@workspace/ui/components/button"
import {
Tooltip,
TooltipContent,
TooltipTrigger,
} from "@workspace/ui/components/tooltip"
import { useRoomStore } from "@/store/room"
import { Avatar } from "@/components/avatar"
const BLINDTEST_LOCK_HINT = "3 joueurs dont 2 réels (un bot ne peut pas être DJ)"
const MAX_TRACKS = 10
const GAME_TYPES: {
value: GameType
@ -309,13 +316,15 @@ export function LobbyView({ snapshot }: { snapshot: RoomSnapshot }) {
{GAME_TYPES.map(({ value, label, Icon, needsThree }) => {
const locked = needsThree && !blindtestAvailable
const active = effectiveType === value
return (
const tile = (
<button
key={value}
disabled={locked}
title={locked ? "3 joueurs dont 2 réels" : undefined}
onClick={() => updateSettings({ gameType: value })}
className={`flex flex-col items-center gap-1.5 rounded-lg border p-2.5 text-xs font-medium transition-colors disabled:opacity-40 ${
aria-disabled={locked}
onClick={() => {
if (locked) return
updateSettings({ gameType: value })
}}
className={`flex flex-col items-center gap-1.5 rounded-lg border p-2.5 text-xs font-medium transition-colors aria-disabled:cursor-not-allowed aria-disabled:opacity-40 ${
active
? "border-primary bg-primary/10"
: "border-input hover:bg-muted/60"
@ -325,6 +334,14 @@ export function LobbyView({ snapshot }: { snapshot: RoomSnapshot }) {
{label}
</button>
)
return locked ? (
<Tooltip key={value}>
<TooltipTrigger asChild>{tile}</TooltipTrigger>
<TooltipContent>{BLINDTEST_LOCK_HINT}</TooltipContent>
</Tooltip>
) : (
tile
)
})}
</div>
{!blindtestAvailable && (
@ -343,13 +360,15 @@ export function LobbyView({ snapshot }: { snapshot: RoomSnapshot }) {
{(["quiz", "image", "blindtest"] as const).map((m) => {
const locked = m === "blindtest" && !blindtestAvailable
const on = mixedModes.includes(m) && !locked
return (
const tile = (
<button
key={m}
disabled={locked}
title={locked ? "3 joueurs dont 2 réels" : undefined}
onClick={() => toggleMix(m)}
className={`flex-1 rounded-lg border px-2 py-1.5 text-xs font-medium transition-colors disabled:opacity-40 ${
aria-disabled={locked}
onClick={() => {
if (locked) return
toggleMix(m)
}}
className={`flex-1 rounded-lg border px-2 py-1.5 text-xs font-medium transition-colors aria-disabled:cursor-not-allowed aria-disabled:opacity-40 ${
on
? "border-primary bg-primary/10"
: "border-input hover:bg-muted/60"
@ -358,6 +377,14 @@ export function LobbyView({ snapshot }: { snapshot: RoomSnapshot }) {
{MIX_LABELS[m]}
</button>
)
return locked ? (
<Tooltip key={m}>
<TooltipTrigger asChild>{tile}</TooltipTrigger>
<TooltipContent>{BLINDTEST_LOCK_HINT}</TooltipContent>
</Tooltip>
) : (
tile
)
})}
</div>
</div>

View file

@ -4,6 +4,11 @@ import { Link } from "wouter"
import { Eye, EyeOff, Trash2, Upload } from "lucide-react"
import type { QuizFormat } from "@nerdware/shared"
import { Button } from "@workspace/ui/components/button"
import {
Tooltip,
TooltipContent,
TooltipTrigger,
} from "@workspace/ui/components/tooltip"
import {
adminApi,
assetUrl,
@ -187,14 +192,14 @@ function QuestionRow({
</p>
)}
</div>
<Button
size="icon-sm"
variant="secondary"
onClick={onToggle}
title={q.active ? "Désactiver" : "Activer"}
>
{q.active ? <Eye /> : <EyeOff />}
</Button>
<Tooltip>
<TooltipTrigger asChild>
<Button size="icon-sm" variant="secondary" onClick={onToggle}>
{q.active ? <Eye /> : <EyeOff />}
</Button>
</TooltipTrigger>
<TooltipContent>{q.active ? "Désactiver" : "Activer"}</TooltipContent>
</Tooltip>
<Button
size="icon-sm"
variant="secondary"

View file

@ -2,6 +2,11 @@ import { Link, useLocation } from "wouter"
import { AnimatePresence, motion } from "framer-motion"
import { LogOut } from "lucide-react"
import { Button } from "@workspace/ui/components/button"
import {
Tooltip,
TooltipContent,
TooltipTrigger,
} from "@workspace/ui/components/tooltip"
import { useRoomStore } from "@/store/room"
import { LobbyView } from "@/components/lobby-view"
import { QuizView } from "@/components/quiz-view"
@ -84,10 +89,16 @@ export function RoomPage({ code }: { code: string }) {
<header className="flex items-center justify-between">
<RoomCode code={snapshot.code} />
<div className="flex items-center gap-3">
<span
className={`size-2.5 rounded-full ${connected ? "bg-green-500" : "bg-red-500"}`}
title={connected ? "Connecté" : "Déconnecté"}
/>
<Tooltip>
<TooltipTrigger asChild>
<span
className={`size-2.5 rounded-full ${connected ? "bg-green-500" : "bg-red-500"}`}
/>
</TooltipTrigger>
<TooltipContent>
{connected ? "Connecté" : "Déconnecté"}
</TooltipContent>
</Tooltip>
<Button
size="sm"
variant="secondary"

View file

@ -0,0 +1,59 @@
import * as React from "react"
import { Tooltip as TooltipPrimitive } from "radix-ui"
import { cn } from "@workspace/ui/lib/utils"
function TooltipProvider({
delayDuration = 0,
...props
}: React.ComponentProps<typeof TooltipPrimitive.Provider>) {
return (
<TooltipPrimitive.Provider
data-slot="tooltip-provider"
delayDuration={delayDuration}
{...props}
/>
)
}
function Tooltip({
...props
}: React.ComponentProps<typeof TooltipPrimitive.Root>) {
return (
<TooltipProvider>
<TooltipPrimitive.Root data-slot="tooltip" {...props} />
</TooltipProvider>
)
}
function TooltipTrigger({
...props
}: React.ComponentProps<typeof TooltipPrimitive.Trigger>) {
return <TooltipPrimitive.Trigger data-slot="tooltip-trigger" {...props} />
}
function TooltipContent({
className,
sideOffset = 0,
children,
...props
}: React.ComponentProps<typeof TooltipPrimitive.Content>) {
return (
<TooltipPrimitive.Portal>
<TooltipPrimitive.Content
data-slot="tooltip-content"
sideOffset={sideOffset}
className={cn(
"bg-primary text-primary-foreground animate-in fade-in-0 zoom-in-95 data-[state=closed]:animate-out data-[state=closed]:fade-out-0 data-[state=closed]:zoom-out-95 data-[side=bottom]:slide-in-from-top-2 data-[side=left]:slide-in-from-right-2 data-[side=right]:slide-in-from-left-2 data-[side=top]:slide-in-from-bottom-2 z-50 w-fit origin-(--radix-tooltip-content-transform-origin) rounded-md px-3 py-1.5 text-xs text-balance",
className
)}
{...props}
>
{children}
<TooltipPrimitive.Arrow className="bg-primary fill-primary z-50 size-2.5 translate-y-[calc(-50%_-_2px)] rotate-45 rounded-[2px]" />
</TooltipPrimitive.Content>
</TooltipPrimitive.Portal>
)
}
export { Tooltip, TooltipTrigger, TooltipContent, TooltipProvider }