Return to lobby (replay without recreating the room): - lobby:return (host): reset to lobby, scores to 0, keep players + tracks - client: end screen has "Rejouer" (host) + "Quitter"; store clears transient game state whenever the room goes back to lobby Contributor has nothing to input: - round:start carries a private `mine: true` to the contributor only (via RoundStart.secretPlayerId targeted emit); they're excluded from eligible voters. Client shows a "fais-les se tromper" card instead of the vote form. Editable track submission: - submitTrack ack returns trackId + youtubeId; new blindtest:removeTrack - lobby shows submitted tracks as cards (YouTube thumbnail + title) with delete Verified e2e (3 players): add/remove, private mine flag, return-to-lobby reset. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> |
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| .. | ||
| src | ||
| eslint.config.js | ||
| package.json | ||
| tsconfig.json | ||