nerdware/apps/web
AyoubBenziza a2dc687ac0 fix(web): lobby falls back to quiz UI below 3 players
Default game type stays "mixed", but while fewer than 3 players are connected
the lobby renders the quiz config only (Quiz highlighted, Mixed/Blindtest
disabled) instead of showing blindtest settings to a lone host. It switches
back to the stored type automatically once 3 players are present — no manual
click needed.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-10 14:51:19 +02:00
..
src fix(web): lobby falls back to quiz UI below 3 players 2026-06-10 14:51:19 +02:00
.env.example feat(server,web): first real-time cycle — room create/join + lobby 2026-06-08 15:16:26 +02:00
components.json feat: initial commit 2026-06-07 18:45:52 +02:00
eslint.config.js feat: initial commit 2026-06-07 18:45:52 +02:00
index.html feat: initial commit 2026-06-07 18:45:52 +02:00
package.json refactor(web): generate DiceBear avatars locally instead of via HTTP API 2026-06-09 10:58:23 +02:00
tsconfig.app.json refactor(web): generate DiceBear avatars locally instead of via HTTP API 2026-06-09 10:58:23 +02:00
tsconfig.json feat: initial commit 2026-06-07 18:45:52 +02:00
tsconfig.node.json feat: initial commit 2026-06-07 18:45:52 +02:00
vite.config.ts feat: initial commit 2026-06-07 18:45:52 +02:00